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Distant Speech Emotion Recognition in an Indoor Human-robot Interaction Scenario., , , , and . INTERSPEECH, page 3657-3661. ISCA, (2023)TRAIL: Simulating the impact of human locomotion on natural landscapes., , , , and . Vis. Comput., 40 (7): 5029-5041 (July 2024)Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments., , and . CoRR, (2022)A Survey on Reinforcement Learning Methods in Character Animation., , , , , , and . Comput. Graph. Forum, 41 (2): 613-639 (2022)Respiratory distress estimation in human-robot interaction scenario., , , , , , , and . INTERSPEECH, page 1763-1767. ISCA, (2023)Efficient Models for Human Locomotion and Interaction in Natural Environments. (Modèles efficaces pour la locomotion d'humains et leurs interactions dans un environnement naturel).. Polytechnic Institute of Paris, Palaiseau, France, (2023)Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds, , , and . (2021)Real-Time Locomotion on Soft Grounds With Dynamic Footprints, , , and . (2022)Speech emotion recognition in real static and dynamic human-robot interaction scenarios., , , , , , and . Comput. Speech Lang., (2025)BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects., , , , , , , and . CoRR, (2024)