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Neary: conversation field detection based on similarity of auditory situation., , и . HotMobile, ACM, (2009)Virtual Participation in Ukiyo-e Appreciation using Body Motion., , и . AH, стр. 5:1-5:6. ACM, (2018)Twitter Bot for Activation of Online Discussion and Promotion of Understanding by Providing Related Articles., и . CollabTech, том 647 из Communications in Computer and Information Science, стр. 1-16. Springer, (2016)Support for Content Creation Using Conversation Quanta., , , и . JSAI Workshops, том 4012 из Lecture Notes in Computer Science, стр. 29-40. Springer, (2005)HASC2011corpus: towards the common ground of human activity recognition., , , , , , , , , и 2 other автор(ы). UbiComp, стр. 571-572. ACM, (2011)Serendipitous Book Explorer Using Personalized Associative Dictionaries., и . HCI (50), том 14056 из Lecture Notes in Computer Science, стр. 131-150. Springer, (2023)What Are You Talking About While Driving?: An Analysis of In-car Conversations Aimed at Conversation Sharing., и . AutomotiveUI, стр. 34:1-34:8. ACM, (2014)AgentSalon: supporting new encounters and knowledge exchanges by chats of personal agents., и . CHI Extended Abstracts, стр. 191-192. ACM, (2001)Poster: Puppetooner: A puppet-based system to interconnect real and virtual spaces for 3D animations., и . 3DUI, стр. 159-160. IEEE Computer Society, (2013)Context-based conversational hand gesture classification in narrative interaction., , , , и . ICMI, стр. 303-310. ACM, (2013)