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Gait assessment using the Kinect RGB-D sensor., , , , и . EMBC, стр. 6679-6683. IEEE, (2015)Detection and Discrimination of Motion-Defined Form: Implications for the Use of Night Vision Devices., , и . IEEE Trans. Hum. Mach. Syst., 43 (6): 558-569 (2013)Estimation of Altitude in Stereoscopic-3D Versus 2D Real-world Scenes., , , , , и . SD&A, стр. 41-47. Society for Imaging Science and Technology, (2017)Crosstalk reduces the amount of depth seen in 3D images of natural scenes., , и . SD&A, том 8288 из SPIE Proceedings, стр. 82880W. SPIE, (2012)Challenges Related to Nonhuman Animal-Computer Interaction: Usability and 'Liking'., и . Advances in Computer Entertainment (Workshops), стр. 4:1-4:7. ACM, (2014)Audio-visual integration in stereoscopic 3D., , , и . SAP, стр. 83-90. ACM, (2013)Effect of a Constant Camera Rotation on the Visibility of Transsaccadic Camera Shifts., и . ETRA, стр. 14:1-14:8. ACM, (2020)Simulating Self-Motion II: A Virtual Reality Tricycle., , , , , , , , , и 2 other автор(ы). Virtual Real., 6 (2): 86-95 (2002)Subjective Assessment of Stereoscopic Image Quality: The Impact of Visually Lossless Compression., , , , , , и . QoMEX, стр. 1-6. IEEE, (2020)ArtScience and the ICECUBE LED Display ILDm^3., , , и . ACM Multimedia, стр. 3720-3727. ACM, (2021)