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Fruit Are Heavy: A Prototype Public IoT System to Support Urban Foraging., and . Conference on Designing Interactive Systems, page 541-553. ACM, (2017)Fabulation as an Approach for Design Futuring., , , , , , and . Conference on Designing Interactive Systems, page 1693-1709. ACM, (2023)Making public things: how HCI design can express matters of concern., , , , and . CHI, page 2397-2406. ACM, (2014)Reconfiguring the Smartphone to Support Intentional Use., , and . NordiCHI, page 6:1-6:9. ACM, (2022)Enterprise content management. Open Text Corporation, Waterloo, (2004)Objects of wonderment., , , and . Conference on Designing Interactive Systems, page 350-359. ACM, (2008)180 x 120: designing alternate location systems., , , and . DUX, page 6. (2007)Expanding and Refining Design and Criticality in HCI., , , , , and . CHI, page 2083-2092. ACM, (2015)Designing Anekdota: Investigating Personal Metadata for Legacy., and . CHI, page 153:1-153:14. ACM, (2023)Prototyping speculative objects for the internet of things.. Conference on Designing Interactive Systems (Companion Volume), page 163-166. ACM, (2014)