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Room impulse response estimation by iterative weighted L1-norm., and . EUSIPCO, page 1895-1899. IEEE, (2015)An integrated light management system with real-time light measurement and human perception., , , , and . CoRR, (2020)Anticipating Next Active Objects for Egocentric Videos., , , , and . CoRR, (2023)Single Image Human Proxemics Estimation for Visual Social Distancing., , , , , and . CoRR, (2020)Look around and learn: self-improving object detection by exploration., , , , and . CoRR, (2023)A directional visual descriptor for large-scale coverage problems., , , and . IROS, page 1038-1045. IEEE, (2014)Unsupervised Human Action Recognition with Skeletal Graph Laplacian and Self-Supervised Viewpoints Invariance., , , and . BMVC, page 112. BMVA Press, (2021)Writing with (Digital) Scissors: Designing a Text Editing Tool for Assisted Storytelling Using Crowd-Generated Content., , , and . ICIDS, volume 13762 of Lecture Notes in Computer Science, page 139-158. Springer, (2022)Non-rigid 3D Factorization for Projective Reconstruction., , and . BMVC, British Machine Vision Association, (2005)Temporal Poselets for Collective Activity Detection and Recognition., , and . ICCV Workshops, page 500-507. IEEE Computer Society, (2013)