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A Unified Approach for Reconciling Characters and Story in the Realm of Agency.

, and . ICAART, page 430-437. INSTICC Press, (2009)

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Exploring cultural heritage repositories with creative intelligence. The Labyrinth 3D system., , , and . Entertain. Comput., (2016)Multimedia tool suite for the visualization of drama heritage metadata., and . Multim. Tools Appl., 75 (7): 3901-3932 (2016)Knowledge-Based Framework for the Virtual Communication of Public Art., , and . IMIS, page 117-124. IEEE Computer Society, (2015)Ontology-driven representation of knowledge for geological maps., , and . Comput. Geosci., (2020)Virtual Archaeology in a Multi-platform and Multi-lingual Setting., , and . UMAP (Adjunct Publication), page 422-426. ACM, (2023)Annotation of Metadata for Dramatic Texts: the POP-ODE Initiative., , , , , , and . NL4AI@AI*IA, volume 1983 of CEUR Workshop Proceedings, page 30-42. CEUR-WS.org, (2017)DoppioGioco. Playing with the Audience in an Interactive Storytelling Platform., , and . CISIS, volume 611 of Advances in Intelligent Systems and Computing, page 287-298. Springer, (2017)An Intelligent Tool for Narrative-Based Video Annotation and Editing., and . CISIS, page 706-711. IEEE Computer Society, (2010)Guidance for web 3D in cultural heritage dissemination., , , and . Web3D, page 186. ACM, (2012)Prototyping and Preliminary Evaluation of Sign Language Translation System in the Railway Domain., , , and . HCI (8), volume 9176 of Lecture Notes in Computer Science, page 339-350. Springer, (2015)