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Fast Computation of Generalized Voronoi Diagrams Using Graphics Hardware., , , , and . SIGGRAPH, page 277-286. ACM, (1999)Interactive Motion Planning Using Hardware-Accelerated Computation of Generalized Voronoi Diagrams., , , , and . ICRA, page 2931-2937. IEEE, (2000)Accelerated Occlusion Culling using Shadow Frusta., , , , , and . SCG, page 1-10. ACM, (1997)Fast computation of generalized Voronoi diagrams using graphics hardware., , , , and . SCG, page 375-376. ACM, (2000)Fast Backface Culling Using Normal Masks., and . SI3D, page 103-106, 189. ACM, (1997)Visibility culling using hierarchical occlusion maps., , , and . SIGGRAPH, page 77-88. ACM, (1997)Fast computation of generalized Voronoi diagrams using graphics hardware, , , , and . SIGGRAPH '99: Proceedings of the 26th annual conference on Computer graphics and interactive techniques, page 277--286. New York, NY, USA, ACM Press/Addison-Wesley Publishing Co., (1999)Increased photorealism for interactive architectural walkthroughs., , , and . SI3D, page 183-190. ACM, (1999)Accelerated Walkthrough of Large Spline Models., , , and . SI3D, page 91-102, 190. ACM, (1997)MMR: an interactive massive model rendering system using geometric and image-based acceleration., , , , , , , , , and 3 other author(s). SI3D, page 199-206. ACM, (1999)