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Training Program on Sign Language: Social Inclusion Through Virtual Reality in ISENSE Project.

, , , , , , and . MetroXRAINE, page 104-109. IEEE, (2023)

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Mapping and Localization from Planar Markers., , , and . CoRR, (2016)Use of recommendation models to provide support to dyslexic students., , , , , and . CoRR, (2024)Multi-camera head pose estimation., , , and . Mach. Vis. Appl., 23 (3): 479-490 (2012)The Use of Artificial Intelligence for Sign Language Recognition in Education: From a Literature Overview to the ISENSE Project., , , , , , , , and . MetroXRAINE, page 122-126. IEEE, (2023)Determining the Difficulties of Students With Dyslexia via Virtual Reality and Artificial Intelligence: An Exploratory Analysis., , , , , and . MetroXRAINE, page 585-590. IEEE, (2022)On stop conditions about methods to obtain polygonal approximations relied on break point suppression., , , and . Image Vis. Comput., 30 (8): 513-523 (2012)A VR Serious Game to Increase Empathy Towards Students with Phonological Dyslexia., , , , , and . MetroXRAINE, page 184-188. IEEE, (2023)Parallelization strategies for markerless human motion capture., , , , and . J. Real-Time Image Processing, 14 (2): 453-467 (2018)Jewelry Recognition via Encoder-Decoder Models., , , and . MetroXRAINE, page 116-121. IEEE, (2023)Training Program on Sign Language: Social Inclusion Through Virtual Reality in ISENSE Project., , , , , , and . MetroXRAINE, page 104-109. IEEE, (2023)