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Speech-Driven Facial Animation by LSTM-RNN for Communication Use., , , , , and . VR, page 1102-1103. IEEE, (2019)A 2D-3D integrated environment for cooperative work., , , and . VRST, page 16-22. ACM, (2005)Feature detection in biological tissues using multi-band and narrow-band imaging., , , , and . Int. J. Comput. Assist. Radiol. Surg., 11 (12): 2173-2183 (2016)Augmented Concentration: Concentration Improvement by Visual Noise Reduction with a Video See-Through HMD., , and . VR, page 1030-1031. IEEE, (2019)Enchanting Your Noodles: A Gustatory Manipulation Interface by Using GAN-based Real-time Food-to-Food Translation., , , , , and . VR, page 1339-1340. IEEE, (2019)Moving Visual Stimuli on Smart Glasses Affects the Performance of Subsequent Tasks., , , and . AHs, page 316-318. ACM, (2021)Identifying Language-induced Mental Load from Eye Behaviors in Virtual Reality., , , , and . ICAT-EGVE (Posters and Demos), page 7-8. Eurographics Association, (2022)Sasirangan Cloth Recognition and Shopping Experience Simulation Based on Virtual Reality Game with Non-Player Character Integration., , , , , and . CHIuXiD, page 53-58. IEEE, (2022)Ukemochi: A Video See-through Food Overlay System for Eating Experience in the Metaverse., , , , and . CHI Extended Abstracts, page 380:1-380:8. ACM, (2022)An augmented reality system using a real-time vision based registration., , , and . ICPR, page 1226-1229. IEEE Computer Society, (1998)