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IEEE VR Tutorial: Walking Through Virtual Worlds, , and . Courses Notes IEEE Press, (2010)accepted.Computational Aspects of Softness Perception., and . Multisensory Softness, Springer, (2014)Humans integrate visual and haptic information in a statistically optimal fashion, and . Nature, 415 (6870): 429--433 (2002)Pipelines Bent, Pipelines Broken: Interdisciplinary Self-Reflection on the Impact of COVID-19 on Current and Future Research (Position Paper)., , , , , , , and . BELIV, page 11-18. IEEE, (2020)Superimposed Skilled Performance in a Virtual Mirror Improves Motor Performance and Cognitive Representation of a Full Body Motor Action., , , , , and . Frontiers Robotics AI, (2019)Active Movement Reduces the Tactile Discrimination Performance., , and . Immersive Multimodal Interactive Presence, Springer, (2012)Learning in and from humans: recalibration makes (the) perfect sense.. ICMI, page 229-230. ACM, (2011)Multi-digit Position and Force Coordination in Three- and Four-Digit Grasping., , , and . EuroHaptics (1), volume 8618 of Lecture Notes in Computer Science, page 101-108. Springer, (2014)Motion Primitives of Dancing., , , , and . EuroHaptics, volume 5024 of Lecture Notes in Computer Science, page 838-843. Springer, (2008)Two Hands Perceive Better Than One., and . EuroHaptics (2), volume 7283 of Lecture Notes in Computer Science, page 127-132. Springer, (2012)