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Другие публикации лиц с тем же именем

Sensing the environment through SpiderSense., , , , и . AH, стр. 51-57. ACM, (2013)Massive Data Visualization Techniques for use in Virtual Reality Devices., , , , , и . LDAV, стр. 1-2. IEEE, (2022)The OmegaDesk: Towards a Hybrid 2D and 3D Work Desk., , , , , , , и . ISVC (2), том 6939 из Lecture Notes in Computer Science, стр. 13-23. Springer, (2011)Omegalib: A multi-view application framework for hybrid reality display environments., , , , , и . VR, стр. 9-14. IEEE Computer Society, (2014)A game-engine based virtual museum authoring and presentation system., , , и . DIMEA, том 349 из ACM International Conference Proceeding Series, стр. 451-457. ACM, (2008)CheckMyFit: Ear Selfie to Assist User Insertion of Hearing Aids., , , , , , , и . Proc. ACM Hum. Comput. Interact., 6 (MHCI): 1-21 (2022)Instrumenting Multiphysics Blood Flow Simulation Codes for In Situ Visualization and Analysis., , , , , , , и . LDAV, стр. 88-89. IEEE, (2021)Distributed Volumetric Neural Representation for in situ Visualization and Analysis., , , , и . LDAV, стр. 1-2. IEEE, (2022)Sort-Last In-Transit Data Visualization with SENSEI, Catalyst, and Unreal Engine., , , , , и . LDAV, стр. 1-2. IEEE, (2022)Cinema Transfer: A Containerized Visualization Workflow., , , , , и . ISC Workshops, том 13387 из Lecture Notes in Computer Science, стр. 324-343. Springer, (2022)