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How naive is naive SpMV on the GPU?, , , and . HPEC, page 1-8. IEEE, (2016)Extending quality metrics to full luminance range images., , and . Human Vision and Electronic Imaging, volume 6806 of SPIE Proceedings, page 68060B. SPIE, (2008)Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression., , , and . Comput. Graph. Forum, 27 (2): 183-192 (2008)Simplex Splines, Polar Simplex Splines and Triangular B-Splines.. IMA Conference on the Mathematics of Surfaces, page 535-547. Clarendon Press, (1994)Asymptotic analysis of discrete normals and curvatures of polylines., , and . SCCG, page 229-232. ACM, (2005)Visible difference predicator for high dynamic range images., , and . SMC (3), page 2763-2769. IEEE, (2004)Testing tone mapping operators with human-perceived reality., , , and . J. Electronic Imaging, 16 (1): 013004 (2007)Anisotropic Radiance-Cache Splatting for Efficiently Computing High-Quality Global Illumination with Lightcuts, , and . Computer Graphics Forum (Proc. Eurographics), 28(2), page 259--268. München, Germany, Wiley-Blackwell, (2009)A data-driven approach for real-time full body pose reconstruction from a depth camera., , , , and . ICCV, page 1092-1099. IEEE Computer Society, (2011)Demosaicing by smoothing along 1D features., , , , and . CVPR, IEEE Computer Society, (2008)