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On the Simultaneous Interpretation of Real World Image Sequences and their Natural Language Description: The System Soccer.

, , and . ECAI, page 449-454. Pitmann Publishing, London, (1988)

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Usage and Recognition of Finger Orientation for Multi-Touch Tabletop Interaction., and . INTERACT (3), volume 6948 of Lecture Notes in Computer Science, page 409-426. Springer, (2011)Generating Multimedia Presentations for RoboCup Soccer Games., , and . RoboCup, volume 1395 of Lecture Notes in Computer Science, page 200-215. Springer, (1997)Kriterien für die Mensch-Maschine-Interaktion bei KI: Ansätze für die menschengerechte Gestaltung in der Arbeitswelt, , , , , , , , , and 1 other author(s). Whitepaper, Lernende Systeme -- Die Plattform für Künstliche Intelligenz, München, (June 2020)The SSJ Framework: Augmenting Social Interactions Using Mobile Signal Processing and Live Feedback., , and . Frontiers ICT, (2018)eXplainable Cooperative Machine Learning with NOVA., , , , , , and . Künstliche Intell., 34 (2): 143-164 (2020)Local and global explanations of agent behavior: Integrating strategy summaries with saliency maps., , , and . Artif. Intell., (2021)Generating Coherent Presentations Employing Textual and Visual Material., and . Artif. Intell. Rev., 9 (2-3): 147-165 (1995)Keep an Eye on the Task! How Gender Typicality of Tasks Influence Human-Robot Interactions., , , , and . Int. J. Soc. Robotics, 6 (3): 417-427 (2014)A Survey on Simulation Sickness in Driving Applications with Virtual Reality Head-Mounted Displays., and . Presence Teleoperators Virtual Environ., 27 (1): 15-31 (2018)WIP and PPP: a comparison of two multimedia presentation systems in terms of the standard reference model.. Comput. Stand. Interfaces, 18 (6-7): 555-563 (1997)