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A method of two-handed gesture interactions with applications based on commodity devices., , , и . Comput. Math. Appl., 63 (2): 448-457 (2012)A Haptic Parameter Exploration Method for Force Feedback Devices., , , и . CISIS, стр. 1158-1163. IEEE Computer Society, (2010)A Method of Distributed Real-World Interface Design through Augmented Reality., , , и . CISIS, стр. 680-684. IEEE Computer Society, (2011)A Method of Two-Handed Gesture Interactions with Applications Based on Commodity Devices., , , и . CISIS, стр. 697-702. IEEE Computer Society, (2011)A Document Browser Based on a Book-Style Interface with Augmented Reality., , , и . CISIS, стр. 741-746. IEEE Computer Society, (2013)An IEC-Based Haptic Rendering Optimizer., , , , , и . WSTST, том 29 из Advances in Soft Computing, стр. 653-662. Springer, (2005)3D object modeling using spatial and pictographic gestures., , и . VRST, стр. 51-58. ACM, (1998)An Interactive Graphics Rendering Optimizer Based on Immune Algorithm., , , и . EvoWorkshops, том 4448 из Lecture Notes in Computer Science, стр. 459-469. Springer, (2007)Development of Medical Imaging Diagnosis Support System with Sound Effects., , , , , , и . INCoS, стр. 541-545. IEEE Computer Society, (2011)A Japanese Calligraphy Trainer Based on Skill Acquisition Through Haptization., , , и . AINA, стр. 1225-1232. IEEE Computer Society, (2010)