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Spatial audio Authoring and Rendering: Forward Research through Exchange.

, and . ICMC, Michigan Publishing, (2008)

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Spatial Mastering - a new concept for spatial sound design in object-based audio scenes., , and . ICMC, Michigan Publishing, (2011)Object-based audio applied to football broadcasts., , , and . ImmersiveMe@ACM Multimedia, page 13-16. ACM, (2013)An Audio-Visual System for Object-Based Audio: From Recording to Listening., , , , , , , , , and 6 other author(s). IEEE Trans. Multim., 20 (8): 1919-1931 (2018)Media Device Orchestration for Immersive Spatial Audio Reproduction., , , , , , , , and . Audio Mostly Conference, page 33:1-33:5. ACM, (2017)Optimization-based reproduction of diffuse audio objects., , and . WASPAA, page 1-5. IEEE, (2015)Object-Based Audio Rendering., , , , , , , , , and 8 other author(s). CoRR, (2017)Let the sound interact and not the user - responsive and immersive experiences for the next generation broadcasting.. ICAD, page 10. Institute of Electronic Music and Acoustics (IEM), University of Music and Performing Arts Graz (KUG), Austria, (2015)Authoring and User Interaction for the Production of Wave Field Synthesis Content in an Augmented Reality System., , and . ISMAR, page 48-51. IEEE Computer Society, (2005)Spatial audio Authoring and Rendering: Forward Research through Exchange., and . ICMC, Michigan Publishing, (2008)Effects of gender neutralization on the anthropomorphism of natural and synthetic voices., , and . RO-MAN, page 2080-2085. IEEE, (2023)