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Seam carving based on improved line detection., , , and . ISPACS, page 498-503. IEEE, (2012)Automatic learning sequence template generation for educational reuse., , , and . GrC, page 773-778. IEEE Computer Society, (2011)Mobile agent evolution computing. Information Sciences, 137 (1-4): 53--73 (2001)An Efficient Charger Planning Mechanism of WRSN Using Simulated Annealing Algorithm., , , , and . SMC, page 2585-2590. IEEE, (2015)To develop the ubiquitous adventure RPG (role play game) game-based learning system., , and . SMC, page 2973-2978. IEEE, (2012)Video Forgery and Motion Editing., and . IVIC (1), volume 7066 of Lecture Notes in Computer Science, page 23. Springer, (2011)A Semiautomatic Content Adaptation Authoring Tool for Mobile Learning., , , , , and . ICWL, volume 5145 of Lecture Notes in Computer Science, page 529-540. Springer, (2008)Reusability on Learning Object Repository., , and . ICWL, volume 4181 of Lecture Notes in Computer Science, page 203-214. Springer, (2006)Digital Inpainting., , , , and . Encyclopedia of Multimedia, Springer, (2006)Disciplined Exceptions in Logic Programming., , and . ALPUK, page 124-141. Springer, (1992)