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"I just went into it assuming that I wouldn't be able to have the full experience": Understanding the Accessibility of Virtual Reality for People with Limited Mobility.

, , , , и . ASSETS, стр. 43:1-43:13. ACM, (2020)

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Другие публикации лиц с тем же именем

Deterring Cheating in Online Environments, , , , и . ACM Trans. Comput.-Hum. Interact., (сентября 2015)A Comparison of List vs. Hierarchical UIs on Mobile Phones for Non-literate Users., , , , и . INTERACT (2), том 8118 из Lecture Notes in Computer Science, стр. 497-504. Springer, (2013)Hacking Blind Navigation., , , , , , и . CHI Extended Abstracts, ACM, (2019)FootNotes: Geo-referenced Audio Annotations for Nonvisual Exploration., , , , и . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2 (3): 109:1-109:24 (2018)Decoding auditory and tactile attention for use in an EEG-based brain-computer interface., , , , , , , , , и 2 other автор(ы). BCI, стр. 1-6. IEEE, (2020)Caption Crawler: Enabling Reusable Alternative Text Descriptions using Reverse Image Search., , и . CHI, стр. 518. ACM, (2018)"I just went into it assuming that I wouldn't be able to have the full experience": Understanding the Accessibility of Virtual Reality for People with Limited Mobility., , , , и . ASSETS, стр. 43:1-43:13. ACM, (2020)Designing Tools for High-Quality Alt Text Authoring., , , и . ASSETS, стр. 23:1-23:14. ACM, (2021)Decoding Music Attention from "EEG Headphones": A User-Friendly Auditory Brain-Computer Interface., , , , , , , , , и . ICASSP, стр. 985-989. IEEE, (2021)Closing the Gap: Designing for the Last-Few-Meters Wayfinding Problem for People with Visual Impairments., , , , и . ASSETS, стр. 222-235. ACM, (2019)