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Delay and energy optimization in multilevel balanced WSNs for landslide monitoring.

, , , , , and . GHTC, page 266-271. IEEE, (2016)

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Multimedia: Video Sharing for E-classroom., , and . WOCC, page 372-377. IEEE, (2013)Multi-agent framework for automatic deployment and state restoration in iterative software development process., , and . ICACCI, page 1833-1838. IEEE, (2016)Resolution Scaled Quality Adaptation for Ensuring Video Availability in Real-time Systems., , and . HPCC-ICESS, page 873-878. IEEE Computer Society, (2012)CMAC: Collaborative multi agent computing for multi perspective multi screen immersive e-learning system., , and . ICACCI, page 1212-1218. IEEE, (2016)Survey on Smart Health Management using BLE and BLE Beacons., , and . ISED, page 1-5. IEEE, (2019)WWoW: World Without Walls Immersive Mixed Reality with Virtual Co-location, Natural Interactions, and Remote Collaboration., , and . INTETAIN, volume 178 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 209-219. Springer, (2016)Instructor Contour Extraction and Overlay for Near-real Presence in e-Learning Systems., , , and . CSEDU (1), page 353-358. SciTePress, (2016)Comparison of Lossless Data Compression Techniques in Low-Cost Low-Power (LCLP) IoT Systems., , , , and . ISED, page 1-5. IEEE, (2019)A Comparitive Study of Blockchain Applications for Enhancing Internet of Things Security., , and . ICCCNT, page 1-7. IEEE, (2019)Re-orchestration of Remote Teaching Environment in eLearning., , , and . ICEIS (2), page 223-229. SciTePress, (2016)