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Joint Texture and Geometry Optimization for RGB-D Reconstruction., , , и . CVPR, стр. 5949-5958. Computer Vision Foundation / IEEE, (2020)Community Detection with Indirect Neighbors based on Granular Computing in Social Networks., , , , , и . IJCNN, стр. 1-8. IEEE, (2019)TopoLogic: An Interpretable Pipeline for Lane Topology Reasoning on Driving Scenes., , , , , , и . CoRR, (2024)NeuralRoom: Geometry-Constrained Neural Implicit Surfaces for Indoor Scene Reconstruction., , , , , , и . ACM Trans. Graph., 41 (6): 226:1-226:15 (2022)Depth-Aware Shadow Removal., , , , , , и . Comput. Graph. Forum, 41 (7): 455-464 (октября 2022)Folding patch correspondence for multiview stereo., , , и . Comput. Animat. Virtual Worlds, (2020)DGECN: A Depth-Guided Edge Convolutional Network for End-to-End 6D Pose Estimation., , , , , и . CVPR, стр. 3773-3782. IEEE, (2022)Sparse RGB-D images create a real thing: A flexible voxel based 3D reconstruction pipeline for single object., , , , , и . Vis. Informatics, 7 (1): 66-76 (марта 2023)Texture Mapping for 3D Reconstruction With RGB-D Sensor., , , , и . CVPR, стр. 4645-4653. Computer Vision Foundation / IEEE Computer Society, (2018)