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Automatic Step Recognition with Video and Kinematic Data for Intelligent Operating Room and Beyond.

, , , , , and . SoICT, page 599-606. ACM, (2023)

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Novel Design Ideas that Improve Video-Understanding Networks with Transformers., and . IJCNN, page 1-7. IEEE, (2024)Mapping the landscape and roadmap of geospatial artificial intelligence (GeoAI) in quantitative human geography: An extensive systematic review., , , , , , , , , and 21 other author(s). Int. J. Appl. Earth Obs. Geoinformation, (2024)So, I Can Feel Normal: Participatory Design for Accessible Social Media Sites for Individuals with Traumatic Brain Injury., , , , , , and . CHI, page 335:1-335:19. ACM, (2023)Human mobility data in the COVID-19 pandemic: characteristics, applications, and challenges., , , , , , , , , and 5 other author(s). Int. J. Digit. Earth, 14 (9): 1126-1147 (2021)Exploring the Role of Social Robot Behaviors in a Creative Activity., , , and . Conference on Designing Interactive Systems, page 1380-1389. ACM, (2021)Video Understanding Using 2D-CNNs on Salient Spatio-Temporal Slices., and . ICANN (3), volume 15018 of Lecture Notes in Computer Science, page 256-270. Springer, (2024)SMART-TBI: Design and Evaluation of the Social Media Accessibility and Rehabilitation Toolkit for Users with Traumatic Brain Injury., , , , , , , , and . ASSETS, page 37:1-37:19. ACM, (2024)Investigating Day-to-day Experiences with Conversational Agents by Users with Traumatic Brain Injury., , , , , , , , and . ASSETS, page 54:1-54:15. ACM, (2023)Automatic Step Recognition with Video and Kinematic Data for Intelligent Operating Room and Beyond., , , , , and . SoICT, page 599-606. ACM, (2023)A Preliminary Interview: Understanding XR Developers' Needs towards Open-Source Accessibility Support., , , , and . VR Workshops, page 493-496. IEEE, (2023)