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Robot self-preservation and adaptation to user preferences in game play, a preliminary study.

, , , , and . ROBIO, page 2491-2498. IEEE, (2011)

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Autonomy in Human-Robot Interaction Scenarios for Entertainment., , , and . HRI (Companion), page 259-260. ACM, (2017)A Preference Learning System for the Autonomous Selection and Personalization of Entertainment Activities during Human-Robot Interaction., , , , , and . ICDL, page 343-348. IEEE, (2022)Using Large Language Models to Shape Social Robots' Speech., , , , , and . Int. J. Interact. Multim. Artif. Intell., 8 (3): 6 (2023)Creating Personalized Verbal Human-Robot Interactions Using LLM with the Robot Mini., , , , and . UCAmI (1), volume 835 of Lecture Notes in Networks and Systems, page 148-159. Springer, (2023)User-Adapted Semantic Description Generation Using Natural Language Models., , , , and . ISAmI, volume 603 of Lecture Notes in Networks and Systems, page 134-144. Springer, (2022)Dynamic Gesture Recognition for Social Robots., , , , and . ICSR, volume 10652 of Lecture Notes in Computer Science, page 495-505. Springer, (2017)Robot self-preservation and adaptation to user preferences in game play, a preliminary study., , , , and . ROBIO, page 2491-2498. IEEE, (2011)Analyzing the Impact of Different Feature Queries in Active Learning for Social Robots., , , , , and . Int. J. Soc. Robotics, 10 (2): 251-264 (2018)Personalizing Multi-modal Human-Robot Interaction Using Adaptive Robot Behavior., , , , and . ICSR (2), volume 14454 of Lecture Notes in Computer Science, page 382-393. Springer, (2023)The Effects of an Impolite vs. a Polite Robot Playing Rock-Paper-Scissors., , , , , , and . ICSR, volume 9979 of Lecture Notes in Computer Science, page 306-316. (2016)