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Interpersonalizing Intimate Museum Experiences., , , and . CoRR, (2020)Documenting mixed reality performance: the case of CloudPad., , , , , and . Digit. Creativity, 23 (3-4): 159-175 (2012)Using metamorphic relations to verify and enhance Artcode classification., , , , , and . J. Syst. Softw., (2021)Sensibility, Narcissism and Affect: Using Immersive Practices in Design for Embodied Experience., and . Multimodal Technol. Interact., 2 (2): 15 (2018)Five Provocations for a More Creative TAS., , , , , , , and . TAS, page 14:1-14:10. ACM, (2023)CSCP., , , , and . MuC, page 21-29. Teubner, (2002)Inferring player engagement in a pervasive experience., and . CHI, page 1903-1906. ACM, (2009)Designing storytelling technologies to encouraging collaboration between young children., , , , , , , , , and 4 other author(s). CHI, page 556-563. ACM, (2000)Temporal trajectories in shared interactive narratives., and . CHI, page 73-82. ACM, (2008)Articulating Soma Experiences using Trajectories., , , , , , , , , and 4 other author(s). CHI, page 268:1-268:16. ACM, (2021)