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The Effects of Latency and In-Game Perspective on Player Performance and Game Experience., , , and . Proc. ACM Hum. Comput. Interact., 7 (CHI): 1308-1329 (2023)See through the fire: evaluating the augmentation of visual perception of firefighters using depth and thermal cameras., , , , and . UbiComp/ISWC Adjunct, page 693-696. ACM, (2017)FlashLight: optical communication between mobile phones and interactive tabletops., , and . ITS, page 135-138. ACM, (2010)Camera-based mobile interaction techniques for physical objects., and . Mobile HCI (Companion), page 101-106. ACM, (2012)Empirical Research through Ubiquitous Data Collection, , , , and . Computer, 46 (6): 74-76 (2013)Snap and share your photobooks., and . ACM Multimedia, page 409-418. ACM, (2008)Caloo: an ambient pervasive smart calendar to support aging in place., , , and . MUM, page 25-30. ACM, (2017)Utilizing Liquid Transfer for Weight Simulation: Challenges and Future Directions., , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2023)Effects of Smart Virtual Assistants' Gender and Language., , and . MuC, page 469-473. GI / ACM, (2019)Clear All: A Large-Scale Observational Study on Mobile Notification Drawers., , and . MuC, page 361-372. GI / ACM, (2019)