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Virtual Nature: Investigating The Effect of Biomass on Immersive Virtual Reality Forest Bathing Applications For Stress Reduction.

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A Pilot Study on The Impact of Stereoscopic Display Type on User Interactions Within A Immersive Analytics Environment, , , and . (2022)cite arxiv:2207.12558.Towards Establishing Consistent Proposal Binning Methods for Unimodal and Multimodal Interaction Elicitation Studies., , and . HCI (1), volume 13302 of Lecture Notes in Computer Science, page 356-368. Springer, (2022)Multimedia and Immersive Training Materials Influence Impressions of Learning But Not Learning Outcomes., , , , , and . CoRR, (2024)HandMagic: Towards user interaction with inertial measuring units., , , , and . IEEE SENSORS, page 1-3. IEEE, (2016)Eberos GML2D: a graphical domain-specific language for modeling 2D video games., and . DSM@SPLASH, page 4:1. ACM, (2010)Virtual Reality Compensatory Aid for Improved Weapon Splash-Zone Awareness., , , , , , and . HCI (9), volume 12770 of Lecture Notes in Computer Science, page 533-544. Springer, (2021)Exploring Unimodal Notification Interaction and Display Methods in Augmented Reality., , , , and . VRST, page 11:1-11:11. ACM, (2023)Summary: 2017 IEEE virtual reality second workshop on K-12 embodied learning through Virtual & Augmented Reality (KELVAR)., , , and . KELVAR@VR, page 1-2. IEEE Computer Society, (2017)Aging Naturally: Virtual reality nature vs real-world nature's effects on executive functioning and stress recovery in older adults., , , , , , , , , and 1 other author(s). VR Workshops, page 1061-1062. IEEE, (2024)Hand Tracking Interface for Virtual Reality Interaction Based on MARG sensors., , , , and . VR, page 1717-1722. IEEE, (2019)