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Investigating Whether the Mass of a Tool Replica Influences Virtual Training Learning Outcomes.

, , , , and . IEEE Trans. Vis. Comput. Graph., 30 (5): 2411-2421 (May 2024)

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A migration mechanism to manage network troubles while interacting within collaborative virtual environments., and . VRCIA, page 417-420. ACM, (2006)Using GASP for Collaborative Interaction within 3D Virtual Worlds., and . Virtual Worlds, volume 1834 of Lecture Notes in Computer Science, page 65-76. Springer, (2000)Foreword to the Special Section on the 25th Symposium on Virtual Reality Software and Technology., , , and . Comput. Graph., (2020)Ergonomics and Virtual Reality: VISIONAIR Project Examples., , and . EuroVR, Eurographics Association, (2014)3D Radial Layout for Centrality Visualization in Graphs., , and . AVR (1), volume 12242 of Lecture Notes in Computer Science, page 452-460. Springer, (2020)From 3d bimanual toward distant collaborative interaction techniques: an awareness issue., , , , and . 3DCVE@VR, page 1-8. IEEE Computer Society, (2014)Virtual Reality Simulation for Multimodal and Ubiquitous System Deployment., , , and . VISIGRAPP (2: HUCAPP), page 125-136. SCITEPRESS, (2023)3DPlasticToolkit: Plasticity for 3D User Interfaces., , , , and . EuroVR, volume 11883 of Lecture Notes in Computer Science, page 62-83. Springer, (2019)3DFC: a new Container model for 3D File formats compositing., , , and . Web3D, page 27-35. ACM, (2012)From Cyber Security Activities to Collaborative Virtual Environments Practices Through the 3D CyberCOP Platform., , , , , and . ICISS, volume 11281 of Lecture Notes in Computer Science, page 272-287. Springer, (2018)