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A Query Generation Technique for Measuring Comprehension of Statistical Graphics., , , , , , and . AHFE (12), volume 963 of Advances in Intelligent Systems and Computing, page 3-14. Springer, (2019)A Study of Perceptual and Cognitive Models Applied to Prediction of Eye Gaze within Statistical Graphs., , , , , , , and . SAP, page 6:1-6:9. ACM, (2020)Integration of georegistered information on a virtual globe., and . ISMAR, page 169-170. IEEE Computer Society, (2009)Quantification of visual capabilities using augmented reality displays.. ISMAR, page 3-12. IEEE Computer Society, (2006)Configurable semi-autonomic animated animal characters in interactive virtual reality applications., and . SEARIS, page 68-73. IEEE Computer Society, (2012)Visualization of rotation fields.. IEEE Visualization, page 491-494. IEEE Computer Society and ACM, (1997)An Event-Based Data Distribution Mechanism for Collaborative Mobile Augmented Reality and Virtual Environments., , , and . VR, page 23-. IEEE Computer Society, (2003)A scalable architecture for visual data exploration., , , and . IEEE VAST, page 221-222. IEEE Computer Society, (2009)The Analysis and Prediction of Eye Gaze When Viewing Statistical Graphs., , , , , , , , and . HCI (14), volume 10284 of Lecture Notes in Computer Science, page 148-165. Springer, (2017)How Do We Solve Human Factors for VR and AR Applications?, , , , and . VR, page 301-302. IEEE Computer Society, (2006)