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Interactive and enjoyable interface in museum., , , , and . Advances in Computer Entertainment Technology, page 1-8. ACM, (2005)ReviewCollage: a mobile interface for direct comparison using online reviews., , and . Mobile HCI, page 349-358. ACM, (2014)TalkZones: section-based time support for presentations., , , , and . Mobile HCI, page 263-272. ACM, (2014)Toss-it: intuitive information transfer techniques for mobile devices., , , , and . CHI Extended Abstracts, page 1881-1884. ACM, (2005)Mediating Intimacy with DearBoard: a Co-Customizable Keyboard for Everyday Messaging., , , and . CHI, page 342:1-342:16. ACM, (2021)Measuring the Effect of Mental Health Chatbot Personality on User Engagement., , , , , and . MUM, page 138-150. ACM, (2022)BodyScope: a wearable acoustic sensor for activity recognition., and . UbiComp, page 341-350. ACM, (2012)WristSense 2019 Keynote: Interactive Technology for Personal Healthcare Applications.. PerCom Workshops, page 16. IEEE, (2019)Understanding how and why open source contributors use diagrams in the development of Ubuntu., , , and . CHI, page 995-1004. ACM, (2009)Hooked on smartphones: an exploratory study on smartphone overuse among college students., , , , , , , , , and . CHI, page 2327-2336. ACM, (2014)