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Другие публикации лиц с тем же именем

ARIVU: Power-aware middleware for multiplayer mobile games., , , , , , и . NETGAMES, стр. 1-6. IEEE, (2010)Demo: El-pincel - a painter cloud service for greener web pages., , и . MobiSys, стр. 365-366. ACM, (2011)Converting Nebulous Ideas to Reality - A Deep Learning Tool for Conditional Synthesis of Character Designs., и . ICCCSP, том 651 из IFIP Advances in Information and Communication Technology, стр. 75-89. Springer, (2022)El-pincel: a painter cloud service for greener web pages., , , , , и . ACM Multimedia, стр. 399-408. ACM, (2012)Classification of SSH Attacks Using Machine Learning Algorithms., , и . ICITCS, стр. 1-6. IEEE Computer Society, (2016)BFound: Sensor Enhanced Localization for Internet of Things., , , и . MobiQuitous, стр. 382-391. ACM, (2018)TIṬAL - Asynchronous multiplayer shooter with procedurally generated maps., и . Entertain. Comput., (2016)RTSDF: Generating Signed Distance Fields in Real Time for Soft Shadow Rendering., , , и . PG (Short Papers, Posters, and Work-in-Progress Papers), стр. 49-50. Eurographics Association, (2020)RTSDF: Real-time Signed Distance Fields for Soft Shadow Approximation in Games., , , и . VISIGRAPP (1: GRAPP), стр. 302-309. SCITEPRESS, (2022)Demo: adaptive display power management for mobile games., , , , , , и . MobiSys, стр. 393-394. ACM, (2011)