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SecondSkin: sketch-based construction of layered 3D models., and . ACM Trans. Graph., 34 (4): 126:1-126:10 (2015)EverybodyLovesSketch: 3D sketching for a broader audience., , and . UIST, page 59-68. ACM, (2009)The IBar: a perspective-based camera widget., , and . UIST, page 95-98. ACM, (2004)Layered dynamic control for interactive character swimming., , and . Symposium on Computer Animation, page 39-47. The Eurographics Association, (2004)Wires: A Geometric Deformation Technique., and . SIGGRAPH, page 405-414. ACM, (1998)Efficient Regret Minimization in Non-Convex Games., , and . ICML, volume 70 of Proceedings of Machine Learning Research, page 1433-1441. PMLR, (2017)The Price of Differential Privacy for Online Learning., and . ICML, volume 70 of Proceedings of Machine Learning Research, page 32-40. PMLR, (2017)Leveraging High Performance Data Cache Techniques to Save Power in Embedded Systems., , , and . HiPEAC, volume 4367 of Lecture Notes in Computer Science, page 23-37. Springer, (2007)Finger Walking: Motion Editing with Contact-Based Hand Performance., and . Symposium on Computer Animation, page 43-52. Eurographics Association, (2012)Robust statistical estimation of curvature on discretized surfaces., , , and . Symposium on Geometry Processing, volume 257 of ACM International Conference Proceeding Series, page 13-22. Eurographics Association, (2007)