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Patch Textures: Hardware Support for Mesh Colors.

, , and . IEEE Trans. Vis. Comput. Graph., 28 (7): 2710-2721 (2022)

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A hardware assisted design rule check architecture.. DAC, page 232-238. ACM/IEEE, (1982)Shear-image order ray casting volume rendering., , , and . SI3D, page 152-162. ACM, (2003)When will ray-tracing replace rasterization?, , , , and . SIGGRAPH Abstracts and Applications, page 86-87. ACM, (2002)Integrated Test Logic for Video ICs., , , and . ITC, page 744-751. IEEE Computer Society, (1988)Neon: A Single-Chip 3D Workstation Graphics Accelerator., , , , , and . Workshop on Graphics Hardware, page 123-132. The Eurographics Association, (1998)Larrabee: a many-core x86 architecture for visual computing., , , , , , , , , and 4 other author(s). ACM Trans. Graph., 27 (3): 18 (2008)Patch Textures: Hardware Support for Mesh Colors., , and . IEEE Trans. Vis. Comput. Graph., 28 (7): 2710-2721 (2022)Compacted CPU/GPU Data Compression via Modified Virtual Address Translation., , and . Proc. ACM Comput. Graph. Interact. Tech., 3 (2): 19:1-19:18 (2020)The VolumePro Real-Time Ray-Casting System., , , , and . SIGGRAPH, page 251-260. ACM, (1999)Implementing Neon: a 256-bit graphics accelerator., , , , , , , and . IEEE Micro, 19 (2): 58-69 (1999)