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Antibiotic-Responsive Bioart: Exploring DIYbio as a Design Studio Practice., , , and . CHI, page 463. ACM, (2018)Lithobox: Creative Practice at the Intersection of Craft and Technology., , , and . TEI, page 471-477. ACM, (2019)Mycelium Artifacts: Exploring Shapeable and Accessible Biofabrication., , , and . Conference on Designing Interactive Systems (Companion Volume), page 69-72. ACM, (2019)Practicing DIYBiology In An HCI Setting., , and . CHI Extended Abstracts, page 2064-2071. ACM, (2016)Screenprinting and TEI: Supporting Engagement with STEAM through DIY Fabrication of Smart Materials., , , , , and . TEI, page 211-220. ACM, (2018)A Rough Sketch of the Freehand Drawing Process: Blending the Line between Action and Artifact., , and . CHI, page 82. ACM, (2019)I-Draw: towards a freehand drawing assistant., , and . OZCHI, page 208-211. ACM, (2014)OScH in the Wild: Dissemination of Open Science Hardware and Implications for HCI., and . CHI, page 1-13. ACM, (2020)The Creativity Kernel: An Open Platform for Distributed Design Intelligence., , and . Conference on Designing Interactive Systems (Companion Volume), page 13-16. ACM, (2019)Tools for Public Participation in Science: Design and Dissemination of Open-Science Hardware.. Creativity & Cognition, page 697-701. ACM, (2019)