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The Playful Potential of Digital Commensality: Learning from Spontaneous Playful Remote Dining Practices.

, , , , , , , and . Proc. ACM Hum. Comput. Interact., 6 (CHI): 1-24 (2022)

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How unitizing affects annotation of cohesion., , , , , and . CoRR, (2022)CATS2021: International Workshop on Corpora And Tools for Social skills annotation., , , , and . ICMI, page 857-859. ACM, (2021)The First International Workshop on Multi-Scale Movement Technologies., , , , , and . ICMI, page 895-896. ACM, (2020)A Somaesthetics Based Approach to the Design of Multisensory Interactive Systems., , and . INTETAIN, volume 560 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 55-62. Springer, (2023)Guess who's coming to dinner? Surveying Digital Commensality During Covid-19 Outbreak., , , and . ICMI Companion, page 317-321. ACM, (2020)A VR Game-based System for Multimodal Emotion Data Collection., , , , , , and . MIG, page 38:1-38:3. ACM, (2019)The Playful Potential of Digital Commensality: Learning from Spontaneous Playful Remote Dining Practices., , , , , , , and . Proc. ACM Hum. Comput. Interact., 6 (CHI): 1-24 (2022)Iterative Design of Two Art-Inspired Experimental Scenarios for Collecting Expressive Movement Data of Individuals and Groups., , , , , , , , , and . AVI, page 92:1-92:3. ACM, (2024)Modeling Emotion Understanding in Stories: Insights from Traumatic Brain Injured Patients., , , , and . AIC, volume 1895 of CEUR Workshop Proceedings, page 45-58. CEUR-WS.org, (2016)Towards a cognitive-inspired automatic unitizing technique: a feasibility study., and . AVI, page 66:1-66:5. ACM, (2020)