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Automatic Translation of Programs from one Computer to Another., , , , , , , , and . IFIP Congress, page 550-555. North-Holland, (1962)Designing Historical Tours for Head-Worn AR., , , , , , and . ISMAR Adjunct, page 26-33. IEEE, (2021)If this place could talk ... First World War tunnel warfare through haptic VR., , , and . SIGGRAPH Immersive Pavilion, page 1:1-1:2. ACM, (2020)Making the Invisible Visible: Illuminating the Hidden Histories of the World War I Tunnels at Vauquois Through a Hybridized Virtual Reality Exhibition., , , , , and . IEEE Computer Graphics and Applications, 40 (4): 39-50 (2020)Authentic Problem-Based Learning with Augmented Reality., , , and . ICLS, International Society of the Learning Sciences, (2018)CI-Spy: Designing A Mobile Augmented Reality System for Scaffolding Historical Inquiry Learning., , , , , , , , and . ISMAR-MASH'D, page 9-14. IEEE, (2015)Experiencing an Invisible World War I Battlefield Through Narrative-Driven Redirected Walking in Virtual Reality., , , , , , , , , and 1 other author(s). VR, page 313-319. IEEE Computer Society, (2018)Immersive Analytics: Theory and Research Agenda, , , , and . Frontiers in Robotics and AI, (2019)Immersive Cross-platform X3D Training: Elevating Construction Safety Education., , , , and . Web3D, page 23:1-23:5. ACM, (2023)Group-based VR Training to Improve Hazard Recognition, Evaluation, and Control for Highway Construction Workers., , , , , and . VR Workshops, page 513-516. IEEE, (2022)