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Towards the automatic observation and coding of simple behaviours in ethological experiments.

, , , , , and . SII, page 841-842. IEEE, (2021)

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Human-Object-Robot Interaction Through Playing Behaviour for Social Robots., and . SMC, page 3174-3179. IEEE, (2023)Interpolation based Fuzzy Automaton for Human-Robot Interaction., , , , and . SyRoCo, volume 42 of IFAC Proceedings Volumes, page 317-322. International Federation of Automatic Control, (2009)Towards the automatic observation and evaluation of ethologically inspired Human-Robot Interaction., , , , , and . AIM, page 586-591. IEEE, (2021)What-You-See-Is-What-You-Get Indoor Localization for Physical Human-Robot Interaction Experiments., and . AIM, page 909-914. IEEE, (2022)Performance Optimization of the Fuzzy Rule Interpolation Method "FIVE"., and . J. Adv. Comput. Intell. Intell. Informatics, 15 (3): 313-320 (2011)Demonstration of expert knowledge injection in Fuzzy Rule Interpolation based Q-learning., , , and . SII, page 843-844. IEEE, (2021)Antecedent Redundancy Exploitation in Fuzzy Rule Interpolation-based Reinforcement Learning., , and . AIM, page 1316-1321. IEEE, (2020)Towards the automatic observation and coding of simple behaviours in ethological experiments., , , , , and . SII, page 841-842. IEEE, (2021)Ethologically inspired human-robot interaction interfaces., , , , , , and . HCCE, page 51-57. ACM, (2012)Fuzzy Rule Interpolation-based Q-learning., and . SACI, page 55-60. IEEE, (2009)