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ABE: An Agent-Based Software Architecture for a Multimodal Emotion Recognition Framework.

, , , and . WICSA, page 187-193. IEEE Computer Society, (2011)

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From behavioral description to a pattern-based model for intelligent tutoring systems., , , and . PLoP, page 26:1-26:12. ACM, (2011)Exploring Affect Recognition in a Virtual Reality Environment., , , , and . IMX, page 326-328. ACM, (2021)Toward a software product line for affective-driven self-adaptive systems.. ICSE, page 1381-1384. IEEE Computer Society, (2013)ABE: An Agent-Based Software Architecture for a Multimodal Emotion Recognition Framework., , , and . WICSA, page 187-193. IEEE Computer Society, (2011)The Affective Meta-Tutoring Project: Lessons Learned., , , , , , and . Intelligent Tutoring Systems, volume 8474 of Lecture Notes in Computer Science, page 84-93. Springer, (2014)Including affect-driven adaptation to the Pac-Man video game., , , , , , , and . ISWC Adjunct, page 1-4. ACM, (2014)Evaluation of a Meta-tutor for Constructing Models of Dynamic Systems., , , , , , and . AIED, volume 7926 of Lecture Notes in Computer Science, page 666-669. Springer, (2013)Mathematically gifted adolescents use more extensive and more bilateral areas of the fronto-parietal network than controls during executive functioning and fluid reasoning tasks., , , , , , , , and . NeuroImage, 57 (1): 281-292 (2011)Multimodal detection of affective states: a roadmap through diverse technologies., , , and . CHI Extended Abstracts, page 1023-1024. ACM, (2014)How to Do Multimodal Detection of Affective States?, , , , , and . ICALT, page 654-655. IEEE Computer Society, (2011)