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A computational characterization of multiagent games with fallacious rewards.

, and . AAMAS, page 190. IFAAMAS, (2007)

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Learn Your Opponent's Strategy (in Polynomial Time)! (Extended Abstract), , and . 1042, Springer Verlag, (1996)Courtz: An Agent that Pleases You (An Extended Abstract), , and . Proceedings of the First International Conference on Practical Applications of Intelligent Agents and Multi-Agents Technology (PAAM96), page 837--842. London, UK, (1996)Deriving Consensus in Multiagent Systems., and . Artif. Intell., 87 (1-2): 21-74 (1996)Computation and Incentives in Social Choice (Dagstuhl Seminar 12101)., , , and . Dagstuhl Reports, 2 (3): 1-22 (2012)An Empirical Investigation of the Adversarial Activity Model., , and . ECAI, volume 178 of Frontiers in Artificial Intelligence and Applications, page 861-862. IOS Press, (2008)Negotiation in State-Oriented Domains with Incomplete Information over Goals., , and . ECAI, page 8-12. IOS Press, (2004)The Gift Exchange Game: Managing Opponent Actions., , and . AAMAS, page 1913-1915. International Foundation for Autonomous Agents and Multiagent Systems, (2019)Negotiation with Incomplete Information About Worth: Strict Versus Tolerant Mechanisms., and . MAAMAW, volume 830 of Lecture Notes in Computer Science, page 115-132. Springer, (1992)Strategyproof Classification with Shared Inputs., , and . IJCAI, page 220-225. (2009)Negotiation and Task Sharing Among Autonomous Agents in Cooperative Domains., and . IJCAI, page 912-917. Morgan Kaufmann, (1989)