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Astrojumper: Motivating Exercise with an Immersive Virtual Reality Exergame., , , , , and . Presence Teleoperators Virtual Environ., 20 (1): 78-92 (2011)Event Structuring as a General Approach to Building Knowledge in Time-Based Collections., , and . Expanding the Frontiers of Visual Analytics and Visualization, Springer, (2012)49 - Legible Simplification of Textured Urban Models, , , , , and . IEEE Computer Graphics and Applications, 28 (3): 27-36 (2008)Exploiting change blindness to expand walkable space in a virtual environment., , , and . VR, page 305-306. IEEE Computer Society, (2010)The Whole Story: Building the Complete History of a Place., , , and . HICSS, page 1864-1873. IEEE Computer Society, (2012)Balancing Fusion, Image Depth and Distortion in Stereoscopic Head-Tracked Displays., , and . SIGGRAPH, page 351-358. ACM, (1999)HyFinBall: a two-handed, hybrid 2D/3D desktop VR interface for multi-dimensional visualization., , and . Visualization and Data Analysis, volume 9017 of SPIE Proceedings, page 90170E. SPIE, (2014)Evaluating dynamic-adjustment of stereo view parameters in a multi-scale virtual environment., , and . 3DUI, page 91-98. IEEE Computer Society, (2014)Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment., , and . VR, page 141-. IEEE Computer Society, (1999)Rendering Vector Data over Global, Multiresolution 3D Terrain., , , , and . VisSym, page 213-222. Eurographics Association, (2003)