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Development of a Game-Based Learning Platform for U.S. Navy Netted Force Concepts.

, , , , , , , , , and . AHFE (11), volume 1211 of Advances in Intelligent Systems and Computing, page 245-251. Springer, (2020)

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Development of a Game-Based Learning Platform for U.S. Navy Netted Force Concepts., , , , , , , , , and . AHFE (11), volume 1211 of Advances in Intelligent Systems and Computing, page 245-251. Springer, (2020)Online Mentoring Platform for Developing Leaders of Character., , , , , , and . AHFE (11), volume 269 of Lecture Notes in Networks and Systems, page 252-259. Springer, (2021)Augmented Cognition Methods for Evaluating Serious Game Based Insider Cyber Threat Detection Training., , , , , and . HCI (20), volume 6780 of Lecture Notes in Computer Science, page 395-403. Springer, (2011)Determining the Effectiveness of the Usability Problem Inspector: A Theory-Based Model and Tool for Finding Usability Problems., , and . Hum. Factors, 45 (3): 455-482 (2003)Determining the Effectiveness of the Usability Problem Inspector: A Theory-Based Model and Tool for Finding Usability Problems.. Virginia Tech, Blacksburg, VA, USA, (2001)base-search.net (ftvirginiatec:oai:vtechworks.lib.vt.edu:10919/26788).Criteria For Evaluating Usability Evaluation Methods., , and . Int. J. Hum. Comput. Interaction, 15 (1): 145-181 (2003)The User Action Framework: A Theory-Based Foundation for Inspection and Classification of Usability Problems., , , and . HCI (1), page 1058-1062. Lawrence Erlbaum, (1999)Criteria For Evaluating Usability Evaluation Methods., , and . Int. J. Hum. Comput. Interaction, 13 (4): 373-410 (2001)