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Design research: A socially responsible approach to instructional technology research in higher education

, , and . Journal of Computing in Higher Education, 16 (2): 96-115 (2005)

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Authentic Learning Environments, , and . page 401-412. Springer New York, New York, NY, (2014)Factors influencing quality online learning experiences., and . Quality Education @ a Distance, volume 259 of IFIP Conference Proceedings, page 129-136. Kluwer, (2003)Patterns of engagement in authentic online learning environments., , and . ASCILITE, page 279-286. UNITEC Institute of Technology, Auckland, New Zealand, (2002)A guide to authentic e-learning, , and . Routledge, (2009)An instructional design framework for authentic learning environments, and . Educational Technology Research and Development, (2000)10.1007/BF02319856.Design principles for heutagogical learning: Implementing student-determined learning with mobile and social media tools, , and . Australasian Journal of Educational Technology, (2019)Design principles for authentic learning of English as a foreign language., , and . Br. J. Educ. Technol., 47 (3): 484-493 (2016)Authentic e-learning in higher education: Design principles for authentic learning environments and tasks. Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, (2006)Computer game design and the imaginative play of young children., and . IDC, page 254-257. ACM, (2009)Using the internet to provide authentic professional development for beginning teachers., , and . ASCILITE, page 811-814. UNITEC Institute of Technology, Auckland, New Zealand, (2002)