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User's Subjective Interpretation of Bodily Movements as Gestural Commands to Robot Companions.

, and . CE, page 137-145. Springer, (2010)

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Beyond photoblogging: new directions of mobile communication., , and . Mobile HCI, page 341-342. ACM, (2005)Persuasive Web Design in e-Commerce., , and . HCI (18), volume 8527 of Lecture Notes in Computer Science, page 482-491. Springer, (2014)GreenSense: Developing Persuasive Service Technology by Integrating Mobile Devices and Social Interaction for Sustainable and Healthy Behavior., , , and . HCI (7), volume 8010 of Lecture Notes in Computer Science, page 345-354. Springer, (2013)User's Subjective Interpretation of Bodily Movements as Gestural Commands to Robot Companions., and . CE, page 137-145. Springer, (2010)Designing social presence in e-learning environments: Testing the effect of interactivity on children., and . Interact. Learn. Environ., 14 (3): 251-264 (2006)The Emotion and Personality User Perception in Multi-screen Interaction., , and . HCI (17), volume 9747 of Lecture Notes in Computer Science, page 34-45. Springer, (2016)A Cross-Cultural Study on the Perception of Sociability within Human-Computer Interaction., , , and . HCI (14), volume 5623 of Lecture Notes in Computer Science, page 135-144. Springer, (2009)Investigating Persuasion in Sustainable Design to Change Behaviour and Attitude., , and . CE, page 173-182. Springer, (2010)Increasing social presence of social actors in e-learning environments: Effects of dynamic and static emoticons on children., and . Displays, 28 (4-5): 174-180 (2007)A digital interactive playground for children to explore on their own., , and . Conference on Designing Interactive Systems (Companion Volume), page 69-72. ACM, (2014)