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Learning Curricula for Humans: An Empirical Study with Puzzles from The Witness.

, , , , , and . IJCAI, page 3877-3883. ijcai.org, (2022)

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On Strongly Solving Chinese Checkers.. ACG, volume 12516 of Lecture Notes in Computer Science, page 155-166. Springer, (2019)Leaf-Value Tables for Pruning Non-Zero-Sum Games.. IJCAI, page 317-323. Professional Book Center, (2005)Canonical Orderings on Grids., and . IJCAI, page 683-689. IJCAI/AAAI Press, (2016)Memory-Based Heuristics for Explicit State Spaces., , , , and . IJCAI, page 609-614. (2009)TBA*: Time-Bounded A*., , and . IJCAI, page 431-436. (2009)Direction-Optimizing Breadth-First Search with External Memory Storage., and . IJCAI, page 1258-1264. ijcai.org, (2019)Optimally Efficient Bidirectional Search., , , and . IJCAI, page 6221-6225. ijcai.org, (2019)Learning when to stop thinking and do something!, , , , and . ICML, volume 382 of ACM International Conference Proceeding Series, page 825-832. ACM, (2009)A Sparse Grid Representation for Dynamic Three-Dimensional Worlds.. AIIDE, The AAAI Press, (2011)Pathfinding and Abstraction with Dynamic Terrain Costs., , , and . AIIDE, page 80-86. AAAI Press, (2019)