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Two studies of opportunistic programming: interleaving web foraging, learning, and writing code.

, , , , and . CHI, page 1589-1598. ACM, (2009)

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Implementing Multi-Touch Gestures with Touch Groups and Cross Events., , , and . CHI, page 355. ACM, (2019)Campus Móvil: Designing a Mobile Web 2.0 Startup for Higher Education Uses., and . BlogTalk, volume 6045 of Lecture Notes in Computer Science, page 143-151. Springer, (2009)A print magazine on any screen: the wired app story., and . CHI Extended Abstracts, page 645-648. ACM, (2012)What would other programmers do: suggesting solutions to error messages., , , and . CHI, page 1019-1028. ACM, (2010)Opportunistic Programming: Writing Code to Prototype, Ideate, and Discover., , , , and . IEEE Software, 26 (5): 18-24 (2009)Euclase: a live development environment with constraints and FSMs., , and . LIVE@ICSE, page 15-18. IEEE Computer Society, (2013)Temporal Segmentation of Creative Live Streams., , , , and . CHI, page 1-12. ACM, (2020)Digital Craftsmanship: HCI Takes on Technology as an Expressive Medium., , , , , and . Conference on Designing Interactive Systems (Companion Volume), page 57-60. ACM, (2016)Codelets: linking interactive documentation and example code in the editor., and . CHI, page 2697-2706. ACM, (2012)Example-centric programming: integrating web search into the development environment., , , and . CHI, page 513-522. ACM, (2010)