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GPU-Based Heterogeneous Coding Architecture for HEVC., , , , , и . ICA3PP, том 10048 из Lecture Notes in Computer Science, стр. 529-536. Springer, (2016)Reducing HEVC encoding complexity using two-stage motion estimation., , , , , , и . VCIP, стр. 1-4. IEEE, (2015)Addressing Bitrate and Latency Requirements for Connected and Autonomous Vehicles., , , и . INFOCOM Workshops, стр. 961-962. IEEE, (2019)Cost-efficient HEVC-based quadtree splitting (HEQUS) for VVC Video Transcoding., , , , и . Signal Process. Image Commun., (2021)A Motion Vector Re-Use Algorithm for H.264/AVC and HEVC Simultaneous Video Encoding., , , , , и . MoMM, стр. 241-245. ACM, (2015)Adaptive quadtree splitting parallelization (AQSP) algorithm for the VVC standard., , , , , и . J. Supercomput., 80 (10): 14330-14345 (июля 2024)A Motion-Based Partitioning Algorithm for HEVC Using a Pre-Analysis Stage., , и . IEEE Trans. Circuits Syst. Video Technol., 29 (5): 1448-1461 (2019)Efficient HEVC-to-VVC Transcoder Based On A Bayesian Classifier For The First Quadtree Depth Level., , , , и . ICIP, стр. 628-632. IEEE, (2020)ONIX: Open Radio Network Information eXchange., , , , , , и . IEEE Commun. Mag., 59 (10): 14-20 (2021)Reducing HEVC encoding complexity using two-stage motion estimation., , , , , , и . VCIP, стр. 1-4. IEEE, (2015)