Author of the publication

SVGPU: real time 3D rendering to vector graphics formats.

, , and . High Performance Graphics, page 13-21. Eurographics Association, (2016)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

A parallel stereo reconstruction algorithm with applications in entomology (APSRA)., , and . Three-Dimensional Image Processing (3DIP) and Applications, volume 8290 of SPIE Proceedings, page 82901G. SPIE, (2012)Rectangular multi-chart geometry images., , , and . Symposium on Geometry Processing, volume 256 of ACM International Conference Proceeding Series, page 181-190. Eurographics Association, (2006)RotoTexture: Automated Tools for Texturing Raw Video., and . IEEE Trans. Vis. Comput. Graph., 12 (6): 1580-1589 (2006)Snaxels on a Plane., and . CoRR, (2019)The Escape Buffer: Efficient Computation of Escape Time for Linear Fractals, and . Proceedings of Graphics Interface '95, page 204--214. Canadian Information Processing Society, (May 1995)Stream compaction for deferred shading., , , and . High Performance Graphics, page 173-180. Eurographics Association, (2009)Ray tracing deterministic 3-D fractals., , and . SIGGRAPH, page 289-296. ACM, (1989)A Sampling Theorem for MLS Surfaces., and . PBG, page 47-54. Eurographics Association, (2005)Computational Topology for Shape Modeling.. Shape Modeling International, page 36-43. IEEE Computer Society, (1999)Guaranteeing the topology of an implicit surface polygonization for interactive modeling., and . SIGGRAPH Courses, page 44. ACM, (2005)