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Exercising at home: Real-time interaction and experience sharing using avatars.

, , , , and . Entertain. Comput., 1 (2): 63-73 (2009)

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AULURA: Engaging Users with Ambient Persuasive Technology., , , and . AmI, volume 7040 of Lecture Notes in Computer Science, page 215-221. Springer, (2011)Middleware Support for Media Streaming Establishment Driven by User-Oriented QoS Requirements., , , and . IDMS, volume 1905 of Lecture Notes in Computer Science, page 158-171. Springer, (2000)Context-aware task assignment in ubiquitous computing environment - A genetic algorithm based approach., , , , and . IEEE Congress on Evolutionary Computation, page 2695-2702. IEEE, (2007)Developing a Virtual Coach for Chronic Patients: A User Study on the Impact of Similarity, Familiarity and Realism., , and . PERSUASIVE, volume 9638 of Lecture Notes in Computer Science, page 263-275. Springer, (2016)Exercising at home: Real-time interaction and experience sharing using avatars., , , , and . Entertain. Comput., 1 (2): 63-73 (2009)RideMatcher: Peer-to-Peer Matching of Passengers for Efficient Ridesharing., , , and . CCGrid, page 263-272. IEEE Computer Society, (2018)Design and Evaluation of a QoS Provisioning Service., , and . DAIS, volume 198 of IFIP Conference Proceedings, page 189-200. Kluwer, (2001)A Framework for Smart Distribution of Bio-Signal Processing Units in M-Health., , , , , , and . ICSOFT (ISDM/EHST/DC), page 249-255. INSTICC Press, (2007)Social Connection Dynamics in a Health Promotion Network., , and . COMPLEX NETWORKS, volume 693 of Studies in Computational Intelligence, page 773-784. Springer, (2016)Home Exercise in a Social Context: Real-Time Experience Sharing Using Avatars., , , , and . INTETAIN, volume 9 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 19-31. Springer, (2009)