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Personality traits, usage patterns and information disclosure in online communities, , and . Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology, page 169--174. Swinton, UK, UK, British Computer Society, (2009)Personality traits, usage patterns and information disclosure in online communities., , and . BCS HCI, page 169-174. ACM, (2009)How much do you tell?: information disclosure behaviour indifferent types of online communities., , and . C&T, page 275-284. ACM, (2009)Landmarks: yes; but which?: five methods to select optimal landmarks for a landmark- and speech-based guiding system., , , , , and . Mobile HCI, page 287-290. ACM, (2005)The FeelMouse: Making Computer Screens Feelable., , and . ICCHP, volume 860 of Lecture Notes in Computer Science, page 106-113. Springer, (1994)HCI for PrimeLife Prototypes., , , , and . Privacy and Identity Management for Life, Springer, (2011)MAESTRO: orchestrating user behavior driven and context triggered experience sampling., , and . MB, page 29:1-29:4. ACM, (2010)From Bottom-up Insights to Feature Ideas: A Case Study into the Office Environments of Older Knowledge Workers., , , , , , and . HWID, volume 468 of IFIP Advances in Information and Communication Technology, page 83-96. Springer, (2015)Be Active! Participatory Design of Accessible Movement-Based Games., , , , and . TEI, page 179-192. ACM, (2020)KINEIN: A Making Guide on Indefinitely Deploying a Kinetic Display as a Research Product., , , , and . TEI, page 102:1-102:13. ACM, (2021)