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Automatic genome-wide reconstruction of phylogenetic gene trees.

, , , and . ISMB/ECCB (Supplement of Bioinformatics), page 549-558. (2007)

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Modeling Reciprocity in Human Bilateral Negotiation, and . National Conference on Artificial Intelligence (AAAI), (2007)Generalized Search Trees for Database Systems., , and . VLDB, page 562-573. Morgan Kaufmann, (1995)Simultaneously modeling humans' preferences and their beliefs about others' preferences., and . AAMAS (1), page 323-330. IFAAMAS, (2008)Structured Factored Inference for Probabilistic Programming., , , and . AISTATS, volume 84 of Proceedings of Machine Learning Research, page 1224-1232. PMLR, (2018)Towards Evaluating Computational Models of Intuitive Decision Making with fMRI Data., , and . HCI (24), volume 8027 of Lecture Notes in Computer Science, page 467-473. Springer, (2013)Networks of Influence Diagrams: A Formalism for Representing Agents' Beliefs and Decision-Making Processes., and . J. Artif. Intell. Res., (2008)Probabilistic Frame-Based Systems., and . AAAI/IAAI, page 580-587. AAAI Press / The MIT Press, (1998)Object-Oriented Bayesian Networks., and . UAI, page 302-313. Morgan Kaufmann, (1997)A language for modeling agents' decision making processes in games., and . AAMAS, page 265-272. ACM, (2003)Reasoning about Rationality and Beliefs., and . AAMAS, page 774-781. IEEE Computer Society, (2004)