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Narratology-Based Interaction Design of 3D Reconstructed Cultural Relics.

, , , , , , and . DSC, page 567-574. IEEE, (2019)

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Auditory and Haptic Interaction Design of Accessible Digital Museum Based on the Blind Information Processing Theory., , , , , , , and . EITCE, page 1256-1261. ACM, (2022)Immersive Interactive Game Design for Cultural Relics and Monuments Based on Situated Cognition Theory., , , , , , and . HCI (47), volume 14730 of Lecture Notes in Computer Science, page 180-198. Springer, (2024)ContextVis: Envision Contextual Learning and Interaction with Generative Models., , , and . HCI (59), volume 2117 of Communications in Computer and Information Science, page 214-224. Springer, (2024)Community Tour: An Expandable Knowledge Exploration System for Urban Migrant Children., , , , and . IDC, page 512-516. ACM, (2023)Wesee: Digital Cultural Heritage Interpretation for Blind and Low Vision People., , , , , and . INTERACT (1), volume 14142 of Lecture Notes in Computer Science, page 123-131. Springer, (2023)Virtual Reality Serious Game as an Assistive Technology to Support Pediatric Visual Perceptual Training., , , , , , , and . ICAT-EGVE, page 37-41. Eurographics Association, (2020)Metro Re-illustrated: Incremental Generation of Stylized Paintings Using Neural Networks., , and . SIGGRAPH Posters, page 10:1-10:2. ACM, (2023)Collaboration of Digital Human Gestures and Teaching Materials for Enhanced Integration in MOOC Teaching Scenarios., , and . HCI (59), volume 2117 of Communications in Computer and Information Science, page 169-175. Springer, (2024)ChartMimic: Evaluating LMM's Cross-Modal Reasoning Capability via Chart-to-Code Generation., , , , , , , , , and 4 other author(s). CoRR, (2024)The Challenge of Perception Tower: Fine Art Education Game Design Based on Visual Thinking Strategies., , and . HCI (48), volume 14731 of Lecture Notes in Computer Science, page 131-146. Springer, (2024)