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Nonlinear Ray Tracing for Displacement and Shell Mapping.. SIGGRAPH Asia, page 93:1-93:10. ACM, (2023)Vectorized Reservoir Sampling.. SIGGRAPH Asia Technical Communications, page 20:1-20:4. ACM, (2021)Real-time bidirectional path tracing via rasterization., and . I3D, page 183-190. ACM, (2012)Shader development at OLM.. SIGGRAPH Asia R&D in the Video Game Industry, page 5:1-5:2. ACM, (2015)Direct ray tracing of Phong Tessellation.. SIGGRAPH ASIA (Sketches), page 19:1-19:2. ACM, (2010)Final gathering using adaptive multiple importance sampling., , and . SIGGRAPH ASIA (Posters), page 47:1. ACM, (2010)Fast global illumination baking via ray-bundles., , and . SIGGRAPH Asia Sketches, page 25:1-25:2. ACM, (2011)An empirical fur shader., , and . SIGGRAPH ASIA (Sketches), page 16:1-16:2. ACM, (2010)MBVH Child Node Sorting for Fast Occlusion Test., and . EGSR (EI&I), page 57-64. Eurographics Association, (2015)Production ray tracing of feature lines., and . SIGGRAPH Asia Technical Briefs, page 15:1-15:4. ACM, (2018)