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Другие публикации лиц с тем же именем

Corrections to "Parallel Game Tree-Search"., и . IEEE Trans. Pattern Anal. Mach. Intell., 7 (6): 748-749 (1985)An effective ön-line" deadlock detection technique for distributed data base management systems., и . COMPSAC, стр. 283-288. IEEE, (1978)System recovery in distributed databases., и . COMPSAC, стр. 421-426. IEEE, (1979)FRITZ 5.32 Wins the 1998 Herschberg Best-Annotation Award., и . J. Int. Comput. Games Assoc., 22 (2): 116-118 (1999)Interesting Times.. J. Int. Comput. Games Assoc., 15 (4): 232 (1992)The Deadlock Problem: An Overview., и . Computer, 13 (9): 58-78 (1980)Mechanisms for comparing chess programs., и . ACM Annual Conference, стр. 202-205. ACM, (1973)Global Snapshots for Distributed Debugging., и . ICCI, стр. 436-440. IEEE Computer Society, (1992)Multi-cut Pruning in Alpha-Beta Search., и . Computers and Games, том 1558 из Lecture Notes in Computer Science, стр. 15-24. Springer, (1998)Control Bottlenecks in a Network Database Mechine., и . ICCI, том 468 из Lecture Notes in Computer Science, стр. 483-492. Springer, (1990)